We could be missing a trick with Kickstarter.
The focus is usually on how to make your Kickstarter sing. “How XYZ crushed their Kickstarter promo.” You get the idea.
What if Kickstarter simply took the blame?
No inventory holds, no money lost, just an idea that didn’t work – and the best bit? You get to play again. No garage full of books that no one bought. Cats that sing “How much is that doggy in the window?”
Of course, this might not work. Design your game accordingly.
Asking for a friend: If you know anyone who would like a book, I know a bloke with a garage full.